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Love & Rockets is a GM-less card-based one-shot tabletop story game about building relationships between rockets that were left behind and have woken up.

Designer: David Miessler-Kubanek
Artist: Acorn Knight

Notes

  • 2–4 Players
  • 2–4 Hours 
  • A standard deck of playing cards, paper, writing utensils

One of several submissions for the Conjured Games Co-op Anthology theme of Soft Apocalypse.


INTRODUCTION

“Life is a journey, not a destination,” Anonymous

In a world where humanity is no more, for- gotten weapons of mass destruction from the 20th century Cold War have awoken. The triggers for launch were initialized by the War Brain Mainframe (WBM) when who-or-what-ever reactivated the missiles. It’s only a matter of time, or the right con- ditions, before any number of you are fired from your delivery platform to send you, with your payload, to a preprogrammed target.

Now alive with artificial intelligence, and connected through a resuscitated World Wide Web, these siloed lives search for meaning against the backdrop of a world that no longer needs them, while facing an uncertain future. What you do next could decide the fate of your kind and the contin- ued existence of the entire planet.

You play as recently reactivated interconti- nental ballistic missiles with artificial intelli- gence that are exploring who they are, what they are capable of, and what that might mean to your new international communi-

ty and the world itself if they are or aren’t launched or do or don’t hit their targets.

Discover what the world is, what caused The Apocalypse, for how long it’s been like this, and how that affects you and your peers.

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cga-soft-apocalypse-love-rockets.pdf 1 MB